FMHeads -- Arda Guler   (v2 skinned test pack)
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3D in-match player heads for Football Manager 26 (Windows).

WHAT'S INSIDE
    plugin\HeadHunter2.dll   the mod that loads the heads during a match
    heads\<UID>.*            the head files, one set per player (named by FM UID)
    heads\_players.json      which UID = which player

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STEP 1 - REQUIREMENT: BepInEx 6 (IL2CPP, win-x64)
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    FM26 is a Unity/IL2CPP game, so it needs BepInEx 6.x (NOT 5.x). If you
    already run FM26 mods you likely have it -- skip to STEP 2. Otherwise:

    a. Download the BepInEx 6 "Unity.IL2CPP-win-x64" build (a .zip).
    b. Extract its CONTENTS into the FM26 game folder (see STEP 2 for how to
       find it) -- you should end up with a "BepInEx" folder next to FM26.exe.
    c. Launch FM26 once, wait ~30s at the main menu, then quit. This first run
       creates the "BepInEx\plugins" folder.

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STEP 2 - FIND THE GAME FOLDER
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    In Steam: right-click Football Manager 26 -> Manage -> Browse local files.
    That opens the game root. A default Steam install is:

        C:\Program Files (x86)\Steam\steamapps\common\Football Manager 26\

    (If your Steam library is on another drive, it'll be under that drive
    instead -- always use "Browse local files" to be sure.)

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STEP 3 - INSTALL THIS PACK
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    This pack contains two folders: "plugin" and "heads". You don't need to
    create anything -- just drop them in:

    1. Copy   HeadHunter2.dll   (from the "plugin" folder)
         into   <game folder>\BepInEx\plugins\

    2. Drag the whole   "heads"   folder   into   <game folder>\
       Windows creates the heads\ folder for you. (If one is already there,
       choose Merge / Replace when prompted.)

    When done it should look like:
        ...\Football Manager 26\BepInEx\plugins\HeadHunter2.dll
        ...\Football Manager 26\heads\<UID>.skin   (+ .png, _hair.*, _eye.*, ...)

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STEP 4 - USE IT
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    Load a match containing one of the players below -- they'll show their
    custom head automatically. Nothing else to press.

    (Optional: if you added head files while a match was ALREADY open, press
     Shift+F8 to reload them without restarting the match.)

TROUBLESHOOTING
    - No heads at all? BepInEx isn't loading. After launching, check for a
      "BepInEx\LogOutput.log" in the game folder. If it's missing you have the
      wrong BepInEx (must be 6.x IL2CPP win-x64) or extracted it to the wrong place.
    - A head is missing / shows white? The UID must match that player in YOUR
      save/database.
    - The .dll must sit DIRECTLY in BepInEx\plugins\ (not in a sub-folder).

INCLUDED PLAYERS
    2000077193   Arda Güler

NOTE (test build): private test build -- please don't redistribute the faces publicly.
